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A brief introduction

 

The main theme of these rules is simplicity.  We wanted to make the game as easy to play as possible for two reasons – firstly, we would be teaching a lot of people the rules in a short space of time, and secondly the fewer rules we had the more immersed players would feel in the scenario.

 

 

 

The Rules

 

The Human Condition - Playing a Survivor or a Cultist

 

- Get in Character - The Character Classes 

 

Bringing the Dead to Unlife - Playing a Zombie 

 

The Power of Gods and Demons - The Magic Rules

 

Play nice - The Unavoidable Safety Rules

 

 

 

All rules copyright Grant Howitt and Christopher Taylor, 2006 

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