A brief introduction
The main theme of these rules is simplicity. We wanted to make the game as easy to play as possible for two reasons – firstly, we would be teaching a lot of people the rules in a short space of time, and secondly the fewer rules we had the more immersed players would feel in the scenario.
The Rules
The Human Condition - Playing a Survivor or a Cultist
- Get in Character - The Character Classes
Bringing the Dead to Unlife - Playing a Zombie
The Power of Gods and Demons - The Magic Rules
Play nice - The Unavoidable Safety Rules
All rules copyright Grant Howitt and Christopher Taylor, 2006
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